#10 Mar 10 - Version T19 - Item Variations and Bug Fixes
Hello Space Travelers and welcome to another weekly devlog!
First of all before going any farther, I started to stream some of the development process nearly on the daily, at around 11:15 (GMT) you can watch it over on twitch here : www.twitch.tv/sukkoyf follow me to not miss it !
Now that that’s out of the way, this week was quite exciting, some cool changes were made regarding the building aspect (placing furniture)
You now have the option to show a small grid to guide your placement a bit. Placing items on walls has been greatly improved, and is now way easier to do, it took me quite a bit to get it to work properly, because the item kept snapping to walls that were invisible, and there was another problem with walls that had doors on them, but I think that’s now all fixed.
As I was adding items, something came quite apparent, if you recall, I recently added counters, for which we had straight and corner counters, as well as fence and short fence, and this week I was working on some pipes, and again I needed short, long and 90 degrees version.
So a change has been made on how items behave, items can now have variations, the items behave the exact same but when trying to place them a prompt will appear, to let you know you can press V to put a different version of that same item. This has for result that we will have less actual items, but still offer a lot of variety if that make sense.
I also worked on a lot of bug fixing, concerning the drawing mini-game, the map, some items and more.
This as for result that I’d be on the verge of calling certain systems/features “complete” which is a big milestone both the station map and editing your station layout and placing items is starting to be quite solid.
I spent the rest of my time on adding more furniture and remodel some old ones like the bed and chest.
I still didn’t get to work on the comet harvesting, that is due to a lack of inspiration , which can happen from time to time but I’ll find a way eventually to make it.
Changes :
- Modified the recoloring/paint UI
- Fixed a bug when exiting before mini game over
- Counters now have surfaces so you can put items on them (oops forgot that when I made it)
- Fixed a bug where you would fall off the map and get sent in space when loading a game
- Changes to furniture placing
- Better placement on walls, no longer snap on invisible walls.
- Ability to show a grid while placing stuff (Press G)
- Ability to change an item look while place (Press V if available)
- Added Furniture Variations
- Chest 1 & Chest 2
- Storage Rack Filled & Empty
- Dinner Counter Straight & Corner
- Fence Long & Short
- Bed With Frame & Frameless
- Floor Pipe Straight & Short & Bend
- Changes to plant pots
- Now act as furniture
- Can be picked up if no plant inside
- Can be place anywhere
- Can’t be crafted yet, will be added next week
- Lit plants
- Fixed multiple issues ont the station maps
- Can now remove doors (button was there but the action didn’t work)
- Fixed game crash when shrinking a room with only 1 cell left.
- Can’t remove cells that have doors on them.
Changes to Items :
- Renamed certain items and removed some
- Box → Chest
- Large Storage Rack →Storage Rack
- 70s Counter Straight→ Diner Counter
- 70s Counter Corner → Removed - Now a Diner Counter Variant
- Short Fence -> Removed - Now a Fence Variant
- New Items
- Floor Pipe
- Wall Mounted First Aid Kit
- Remodeled Some Old Furniture
- Bed
- Chest
Upcoming :
The game is now getting in what I think is a very exciting place as I mentionned higher up, some systems are pretty much “done” (Nothing is ever entirely done, but you know, they’re good enough) which is great.
This week I mostly focused on fixing some issues we had that were bothering me and then my brain went on a tangent working on the map and building, which turned out well, but this week I want to put my brain to the task and get working on some more content, space exploration needs some more love and I’d really like to add a new furniture “set” maybe a general “bedroom” set or perhaps an infirmary set, we’ll see.
I also plan on remodelling the pipes as I’m not satisfied on how those turned out and I still have the workbench to remodel.
So that’s kind of where we’re headed. Hope you enjoy this new released, like usual, give it a shot, break it and send it your reports and remember to come over on twitch to hangout a bit!
Thank you all for your continuous support, SukkoyF o7
Files
Get Over-Comet
Over-Comet
Customize your very own space station, explore space and make friends along the way
Status | Prototype |
Author | SukkoyF |
Genre | Simulation |
Tags | 3D, Atmospheric, Casual, Non violent, Pixel Art, Relaxing, Space |
More posts
- #13 Apr 1 - Version T22Apr 02, 2022
- #12 Mar 25 - Version T21Mar 26, 2022
- #11 Mar 17 - Version T20Mar 17, 2022
- #9 Mar 3 - Version T18 - Stars and FuelMar 04, 2022
- #8 Feb 24 - Version T17 - Station maintenanceFeb 24, 2022
- #7 Feb 17 - Version T16Feb 17, 2022
- #6 Feb 10 - Version T15 - No more ninja friendsFeb 10, 2022
- #5 Feb - 4 Version T14 - Friends in spaceFeb 04, 2022
- #4 Jan-27 Version T13 - Decoration Bonanza!Jan 27, 2022
Leave a comment
Log in with itch.io to leave a comment.